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Dungeons & Dynasties

By Bretticus82

Manage an adventuring guild through multi-year oaths, lethal fixture dungeons, and a cutthroat transfer market

4.7 / 5itch.io rating
215 ratings

Visit itch.io
Platform
HTML5, Windows, Linux
Price
Name your own price
Updated
6 hours ago
Status
Released
Session length
About a half-hour
Languages
English
Controls
Mouse
Source
itch.io

AI disclosure

The creator reports AI assistance with text, code.

About this game

You run an adventuring guild where seasonal league fixtures play out as lethal dungeon crawls. After drafting your inaugural roster, you swear delvers to multi-year oaths, balance guild finances, upgrade facilities, and navigate a transfer market featuring buying and selling boards, loans, and poaches against rival clubs.

Dungeon expeditions resolve automatically without direct attack inputs. Instead, you analyze expected hazards, equip the squad, and issue party orders before watching them descend. Environmental conditions heavily alter combat efficiency—flooded ground hampers melee fighters while pitch darkness ruins archers—and quiet rooms are decided by individual temperaments rather than managerial commands. Delvers develop scars, virtues, friendships, and grudges through their subterranean trials, aging and permanently dying in every mode.

Success across six tiers of promotion, relegation, and cup festivals eventually leads to the Crucible, handing realm leadership to whichever guild takes the title. Players seeking a less cutthroat campaign can switch to Cozy Mode, which scraps the league table and tournaments in favor of contract commissions while preserving permadeath.

Game features

  • Fog setting: Replaces exact delver attributes with estimated ranges interpreted by your Master-at-Arms and Loremaster.
  • Ironman mode: Enforces single-save play with no manual reloading.
  • The Chronicle: Compiles an ongoing, unscripted historical record of every season, match result, and fallen delver.